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Is Controller design killing creativity in video games

Posted on March 10, 2006 by Robin

We make money not art has a great set of notes on a lecture by Tom Armitage about how the game controller is basically the same everywhere, and how they have evolved for specific platforms to the point where they are no longer intuitive to the new user of console games due to the plethora of buttons and combinations you have to use. He then gives some alternatives packaged with it

of which I thought the Capcom one was really cool…

Robin

 razor@edgarbv.com  https://www.edgarbv.com

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