Why Big Tech pays poor Kenyans to teach self-driving cars

Each day, Brenda leaves her home here to catch a bus to the east side of Nairobi where she, along with more than 1,000 colleagues in the same building, work hard on a side of artificial intelligence we hear little about – and see even less.

In her eight-hour shift, she creates training data. Information – images, most often – prepared in a way that computers can understand.

Brenda loads up an image, and then uses the mouse to trace around just about everything. People, cars, road signs, lane markings – even the sky, specifying whether it’s cloudy or bright. Ingesting millions of these images into an artificial intelligence system means a self-driving car, to use one example, can begin to “recognise” those objects in the real world. The more data, the supposedly smarter the machine.

She and her colleagues sit close – often too close – to their monitors, zooming in on the images to make sure not a single pixel is tagged incorrectly. Their work will be checked by a superior, who will send it back if it’s not up to scratch. For the fastest, most accurate trainers, the honour of having your name up on one of the many TV screens around the office. And the most popular perk of all: shopping vouchers.

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Brenda does this work for Samasource, a San Francisco-based company that counts Google, Microsoft, Salesforce and Yahoo among its clients. Most of these firms don’t like to discuss the exact nature of their work with Samasource – as it is often for future projects – but it can be said that the information prepared here forms a crucial part of some of Silicon Valley’s biggest and most famous efforts in AI.

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f you didn’t look out of the windows, you might think you were at a Silicon Valley tech firm. Walls are covered in corrugated iron in a way that would be considered achingly trendy in California, but here serve as a reminder of the environment many of the workers come from: around 75% are from the slum.

Most impressively, Samasource has overcome a problem that most Silicon Valley firms are famously grappling with. Just over half of their workforce is made up of women, a remarkable feat in a country where starting a family more often than not rules out a career for the mother. Here, a lactation room, up to 90 days maternity leave, and flexibility around shift patterns makes the firm a stand-out example of inclusivity not just in Kenya, but globally.

“Like a lot of people say, if you have a man in the workplace, he’ll support his family,” said Hellen Savala, who runs human resources.

“[But] if you have a woman in the workplace, she’ll support her family, and the extended family. So you’ll have a lot more impact.”

Source: Why Big Tech pays poor Kenyans to teach self-driving cars – BBC News

These Animated AI Bots Learned to Dress Themselves, Awkwardly

The ability to put our clothes on each day is something most of us take for granted, but as computer scientists from Georgia Institute of Technology recently found out, it’s a surprisingly complicated task—even for artificial intelligence.

As any toddler will gladly tell you, it’s not easy to dress oneself. It requires patience, physical dexterity, bodily awareness, and knowledge of where our body parts are supposed to go inside of clothing. Dressing can be a frustrating ordeal for young children, but with enough persistence, encouragement, and practice, it’s something most of us eventually learn to master.

As new research shows, the same learning strategy used by toddlers also applies to artificially intelligent computer characters. Using an AI technique known as reinforcement learning—the digital equivalent of parental encouragement—a team led by Alexander W. Clegg, a computer science PhD student at the Georgia Institute of Technology, taught animated bots to dress themselves. In tests, their animated bots could put on virtual t-shirts and jackets, or be partially dressed by a virtual assistant. Eventually, the system could help develop more realistic computer animation, or more practically, physical robotic systems capable of dressing individuals who struggle to do it themselves, such as people with disabilities or illnesses.

Putting clothes on, as Clegg and his colleagues point out in their new study, is a multifaceted process.

“We put our head and arms into a shirt or pull on pants without a thought to the complex nature of our interactions with the clothing,” the authors write in the study, the details of which will be presented at the SIGGRAPH Asia 2018 conference on computer graphics in December. “We may use one hand to hold a shirt open, reach our second hand into the sleeve, push our arm through the sleeve, and then reverse the roles of the hands to pull on the second sleeve. All the while, we are taking care to avoid getting our hand caught in the garment or tearing the clothing, often guided by our sense of touch.”

Computer animators are fully aware of these challenges, and often struggle to create realistic portrayals of characters putting their clothes on. To help in this regard, Clegg’s team turned to reinforcement learning—a technique that’s already being used to teach bots complex motor skills from scratch. With reinforcement learning, systems are motivated toward a designated goal by gaining points for desirable behaviors and losing points for counterproductive behaviors. It’s a trial-and-error process—but with cheers or boos guiding the system along as it learns effective “policies” or strategies for completing a goal.

Source: These Animated AI Bots Learned to Dress Themselves, Awkwardly

Chinese ‘gait recognition’ tech IDs people by how they walk

Chinese authorities have begun deploying a new surveillance tool: “gait recognition” software that uses people’s body shapes and how they walk to identify them, even when their faces are hidden from cameras.

Already used by police on the streets of Beijing and Shanghai, “gait recognition” is part of a push across China to develop artificial-intelligence and data-driven surveillance that is raising concern about how far the technology will go.

Huang Yongzhen, the CEO of Watrix, said that its system can identify people from up to 50 meters (165 feet) away, even with their back turned or face covered. This can fill a gap in facial recognition, which needs close-up, high-resolution images of a person’s face to work.

“You don’t need people’s cooperation for us to be able to recognize their identity,” Huang said in an interview in his Beijing office. “Gait analysis can’t be fooled by simply limping, walking with splayed feet or hunching over, because we’re analyzing all the features of an entire body.”

Watrix announced last month that it had raised 100 million yuan ($14.5 million) to accelerate the development and sale of its gait recognition technology, according to Chinese media reports.

Chinese police are using facial recognition to identify people in crowds and nab jaywalkers, and are developing an integrated national system of surveillance camera data. Not everyone is comfortable with gait recognition’s use.

Source: Chinese ‘gait recognition’ tech IDs people by how they walk