Ubisoft Ghostwriter: AI to write NPC dialogue

[…] As games grow bigger in scope, writers are facing the ratcheting challenge of keeping NPCs individually interesting and realistic. How do you keep each interaction with them – especially if there are hundreds of them – distinct? This is where Ghostwriter, an in-house AI tool created by Ubisoft’s R&D department, La Forge, comes in.

Ghostwriter isn’t replacing the video game writer, but instead, alleviating one of the video game writer’s most laborious tasks: writing barks. Ghostwriter effectively generates first drafts of barks – phrases or sounds made by NPCs during a triggered event – which gives scriptwriters more time to polish the narrative elsewhere. Ben Swanson, R&D Scientist at La Forge Montreal, is the creator of Ghostwriter, and remembers the early seeds of it ahead of his presentation of the tech at GDC this year.

[…]

Ghostwriter is the result of conversations with narrative designers who revealed a challenge, one that Ben identified could be solved with an AI tool. Crowd chatter and barks are central features of player immersion in games – NPCs speaking to each other, enemy dialogue during combat, or an exchange triggered when entering an area all provide a more realistic world experience and make the player feel like the game around them exists outside of their actions. However, both require time and creative effort from scriptwriters that could be spent on other core plot items. Ghostwriter frees up that time, but still allows the scriptwriters a degree of creative control.

“Rather than writing first draft versions themselves, Ghostwriter lets scriptwriters select and polish the samples generated,” Ben explains. This way, the tech is a tool used by the teams to support them in their creative journey, with every interaction and feedback originating from the members who use it.

As a summary of its process, scriptwriters first create a character and a type of interaction or utterance they would like to generate. Ghostwriter then proposes a select number of variations which the scriptwriter can then choose and edit freely to fit their needs. This process uses pairwise comparison as a method of evaluation and improvement. This means that, for each variation generated, Ghostwriter provides two choices which will be compared and chosen by the scriptwriter. Once one is selected, the tool learns from the preferred choice and, after thousands of selections made by humans, it becomes more effective and accurate.

[…]

The team’s ambition is to give this AI power to narrative designers, who will be able to eventually create their own AI system themselves, tailored to their own design needs. To do this, they created a user-friendly back-end tool website called Ernestine, which allows anyone to create their own machine learning models used in Ghostwriter. Their hope is that teams consider Ghostwriter before they start their narrative process and create their models with a vision in mind, effectively making the tech an integral part of the production pipeline.

[…]

Source: The Convergence of AI and Creativity: Introducing Ghostwriter

This looks like another excellent way of employing generative AI in a way that eases the life of people doing shitty jobs.

Google Ngram Viewer

This tool allows you to view how often case-sensitive comma-separated phrases appear in Google Books (until 2008 as far as I can see) from various languages. Interesting to see

Love

scores a lot lower than

Sex

and “yes we can” was popular in 1930 – 1935 as well as 1944 – 1950 and started on a growth well before Obama came along in 1990.

Oddly enough, “I have a dream” has also been making a comeback since the 1980s

Lost Shakespeare Play?

On December 1727 an intriguing play called Double Falshood; Or, The Distrest Lovers was presented for production by Lewis Theobald, who had it published in January 1728 after a successful run at the Theatre Royal, Drury Lane, London. The title page to the published version claims that the play was ‘Written Originally by W.SHAKESPEARE’.

Double Falsehood’s plot is a version of the story of Cardenio found in Cervantes’s Don Quixote (1605) as translated by Thomas Shelton, published in 1612 though in circulation earlier. Documentary records testify to the existence of a play, certainly performed in 1613, by John Fletcher and William Shakespeare, probably entitled The History of Cardenio and presumed to have been lost.

Well you can buy it now and decide for yourself if this is a genuine play. There will be much discussion about it now that some major scholars have decided to throw their weight behind it as being true.

A & C BLACK.

Spycraft: The Secret History of the CIA’s Spytechs, from Communism to al-Qaeda

This book details the way the CIA built and used technologies to spy on other people and countries.

a former head of the CIA’s Office of Technical Service (OTS) and an internationally acclaimed espionage historian join forces to tell the story of the covert devices critical to America’s intelligence operations for more than half a century. SPYCRAFT recounts never before revealed details of the early false starts and frustrations OTS overcame to achieve eventual technological breakthroughs and operational successes unequaled in the shadowy world of espionage. SPYCRAFT traces the development and deployment of spy gear from secret writing and bugging devices to subminiature cameras and covert internet communications. Often incorporating technology that would not appear in consumer goods for two or more decades later, the remarkable devices of OTS were instrumental in winning the Cold War and fighting terrorism from South America to Moscow and in the jungles of Vietnam to the mountains of Afghanistan.

Nowadays most of the “devices” are software on PC’s, but this is a world of serious James Bond shit!

The Secret History of Star Wars

This is a totally unofficial look at the Star Wars universe, how it was created and what motivated Lucas and the film companies as they built the franchise.

The Secret History of Star Wars traces all the way back to 1973 to examine how the first 14-page treatment that began the series came to be and was slowly built, draft by draft, year by year and movie by movie. Covering a period of over four decades, you will discover how George Lucas got his ideas for the original film, how Darth Vader was made into Luke Skywalker’s father in 1978 and forever altered the arc of the story, what happened to the infamous third trilogy in the series and how the prequel stories came to be. The book also reveals the style and method of Lucas himself and how his personal life affected and shaped the story, for better and worse.

Darknet

Anyone with an interest in how our digital freedoms are being whittled away, how the music, movie and television landscapes are about to change forever, or how a new, empowered generation of users (mostly young people) see media differently than the older crowd, would benefit from marking up their copy of Darknet (bring two yellow markers). As the author [says], “Media will change more in the next five years than it has in the past 50 years.”

The darknet site has some excerpts from the book itself on it, and they are well written, lucid and interesting.

New form of cyberpunk offshoot – InfernoKrusher!

Thus, (excerpts from) Notes Toward an Infernokrusher Manifesto:

Explosion is the new transgression. Demolition is the new deconstruction.
[—Benjamin Rosenbaum]

More than the death of the Reader, Infernokrusher prizes the sudden, violent dismemberment of the Reader

Infernokrusher fiction explodes stagnant genre conventions, e.g., that it’s not okay to have all your characters run over by a monster truck in what would seem to be the middle of the story

While other attitudes to art yearn to communicate truths, to move people, to challenge, or to entertain, infernokrusher art wants to blow stuff up

Fantasy Living

How sad to say goodbye to that world of wonder magic and colour which exists in our everyday lives, if only you look at it!

The everyday things you see and take for granted are miracles of some force we don’t really know of – Darwin, God, they are all only partial explanations for the magic of a daisy, a grain of sand or the ocean thudding onto the beach. These small things are the creatures of a world that not many see, when they pave the world with concrete and bricks.

The wonder and delight of a child looking at an entirely new world are treasures that life gives us, but why let it stop from childhood? Every day is filled with entirely new occurences, experiences, faces, all to be enjoyed, lived and felt. All part of a fairytale reality if you let yourself be inhabited by it.

Don’t brick up your heart, the princess is real, fairies exist and the story is true.

Dutch government issues Root CA

The Dutch government is the first in the world to both issue a Root CA (Certification Authority) and present it for inclusion in a major browser. (Firefox, duh!)

Users of Firefox 1.0.2 can use
View -> Preferences -> Advanced -> Certificates -> Manage certificates -> Authorities
and scroll down to Staat der Nederlanden to verify this. Sweet.

It’s safe to assume that this is part of the PKI Overheid initiative.